Opening young people’s eyes to the future possibilities of physics
Future First
Project NameInfinity
Credits
Physics belongs to everyone
Physics is for everyone, but too often young people don’t see it that way. Girls and students from disadvantaged backgrounds remain underrepresented in physics beyond GCSE, and many schools lack specialist teachers.
The social mobility charity Future First wanted to change that. Working as part of the Planet Possibility initiative, its goal was to spark curiosity, broaden horizons and show young people the many ways that physics can play a part in their lives and futures.
Turning careers into a game
At the heart of the campaign was the Infinity Game, a fun personality quiz that helps young people explore career options in interesting and unexpected ways. Optimised for every device, it became a classroom resource that teachers could use directly with their students, making physics feel exciting and accessible.
Building a brand with energy
We created a bold new brand identity for the Infinity campaign that was playful, confident and inclusive. It broke away from stereotypes of physics as intimidating or inaccessible, giving the campaign a distinctive look and feel across every channel.
Stories told by young people
We produced a suite of videos that put young people in the role of interviewer, asking professionals about their journeys in STEM. From engineering to media to finance, the videos showed the breadth of careers connected to physics. Optimised for social platforms, the content was promoted directly to young audiences and designed to feel authentic and inspiring.
Resources for teachers
To support schools, we developed the Infinity Box, a package of promotional and classroom materials that included posters, flyers and information cards. These simple tools helped teachers spark conversations about physics and keep the campaign alive beyond a single lesson.
Co-designed with young people
Everything we created was tested with groups of young people to make sure the design, messaging and tactics would land. Their feedback shaped the campaign, from the tone of the videos to the questions in the game, ensuring the final product genuinely resonated.
Impact
Infinity introduced thousands of young people to physics and STEM through an immersive, game-based experience.
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Engaged 5,898 young people through the Infinity Game
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Sparked curiosity in STEM by blending play, storytelling and science
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Brought physics to life in an interactive way rarely seen in schools
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Created a platform that can continue to reach and inspire new audiences
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